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Name of Activity Wedo Cars
Author Emily Lai, Emily Naito
Keywords Wedo, Car, LEGO, Robotics
Subject LEGO Building
Grade Level K, 1, 2
Time 2 Hours Total
Brief Description Part 1: Students create their own cars using the pieces in the Wedo kit.
Part 2: Students follow a set of pictoral instructions to construct a car using the Wedo kit pieces.
Lesson Objectives: – Introduce students to building vehicles using unfamiliar Wedo pieces
Materials Needed: Wedo kits
Pictoral instruction handouts (Part 2)
Preparation and Set Up: – Arrange students in pairs
– Print out enough copies of the handouts for each pair of students
Necessary Background Familiarity with the wheels/axles/other unique Wedo kit pieces
Procedure Part 1: – Show students which parts in the wedo kits will be used as wheels – Show students how to attach the wheels to axles and then to the body of the car – Distribute Wedo kits to pairs of students – Build the cars Part 2: – Have students disassemble cars from part 1 – Distribute handouts to pairs; explain what order the pictures go in – Build cars according to instructions
Online Reference(s)
Umbrella Unit/Curriculum (if applicable) Robotics in Motion





Name of Activity Sochi 2014 – Figure Skating
Author STOMP Minigroups
Keywords Robotics, NXT, Olympics, Sochi, ice skating, figure skating, movement
Subject NXTs
Grade Level 1, 2, 3, 4, 5
Time 1 Hour Total
Brief Description Students will program a pre-made car to move around on a “rink” like a figure skater.
Lesson Objectives: – Explore the movement options on MINDSTORMS
– Familiarize students with programming on pre-made cars
Materials Needed: NXT kits (premade cars)
Material for a rink
Optional: different colored paper for conditional programming, tape to outline a rink
Preparation and Set Up: Make NXT cars beforehand.
Set up a rink, distribute kits and cars.
Necessary Background NXT Programming (including sensors)
Building with LEGOs
Procedure – Distribute materials – Depending on the age group, introduce programming and the theme of the lesson (Olympics, Sochi, Figure Skating) to get the kids excited – Depending on the age group, decide which extensions and modifications you need in place to be at the appropriate level for the students – Have the students make their robot “figure skate” using MINDSTORMS and make their routine fit into whichever requirements you give them (e.g. +1 point for a 360, car must do a 180 every time it drives over a red block, -1 every time the car moves off the rink)
Extensions: Depending on the age group, introduce restrictions and point incentives as described above.

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