Two Tufts Students, Danielle Feerst, A16, and Isabella Slaby, A15, are currently raising funds for their business, AutismSees. They are working to create an iOS app for individuals with Autism Spectrum Disorders. The goal of the app is to help individuals with Autism Spectrum Disorders to improve their social skills, personal presentation skills, and leadership development.
The app has a range of important features, such as using the device’s camera in order to give video feedback to the user. Any text can be imported into the app and visual cues will be embedded to make the user look up at a pair of eyes on the top of the screen, as many individuals with Autism Spectrum Disorders have difficulty with making eye-contact.
The part of their app they are currently raising funds for is “Text to Speech” technology. Basically, software will be embedded in the displayed text in order to detect vocal intonation, mispronunciations and timing of the user’s speech. This feature will help individuals to improve pronunciation, respond to questions on time and build vocabulary.
Watch the video below to see Danielle and Isabella discuss more details about their app and why they believe it can improve many lives:
Mobile Health Design is an online course offered by the Tufts School of Medicine. Taught by Assistant Professor Lisa Gualtieri, the course explores the role of mobile devices in consumer health at both national and global levels.
Some of the topics included in this course are trends in use of mobile devices, how design incorporates mobility and input/out capabilities of mobile devices, the role of big data and predictive analytics in public health, how and why consumers find and use health apps, and techniques for creating, maintaining and overseeing the use of health apps. This five week course is conducted through a mix of lecture, discussion and skill-based exercises. The program culminates in the actual creation of a health app by the students for a real organization.
To learn what some students have done for their final projects, check out this YouTube channel and watch below as Meghan Hamrock, N13, shares details on her final project about medical adherence and the app version for patients:
This past weekend was the first annual Tufts Hackathon. Teams of students gathered to create various programs in only 24 hours.
Two participants, Barbara Duckworth and Jennie Lamere, joined up to create a program that would give its user movie suggestions based on its sound track. Basically, users could put in their favorite artists and the program would suggest a movie that had a soundtrack with similar sounding music. After working hard on their program all night long, Barbara and Jennie received the rookie award which was for the best project by a team with a majority freshman and no upperclassmen.
For more information about their work, visit Barbara’s blog post.
For more information on The Hackathon in general, visit their website.
It is a health app, that unlike many of the existing apps, goes far beyond just bringing up a nutrition label. Bon’App gives extremely detailed information on every food possible but does so in straightforward and easily understandable language. Furthermore, it allows users to personalize the information they receive based on individual health goals, restrictions and preferences.
The app works by using a strong visual: a battery that depletes as an individual consumes less-healthy items and also changes color from green to yellow to red. For protein and fiber, the battery starts empty and fills up as the individual eats towards the recommended amount of these items.
For more information about Salinardi and her app, check out this Friedman School blog post.
Amy Vaz, a Pain Research, Education and Policy Program (PREP) student at the Tufts University School of Medicine, has envisioned an app that focuses on the positive.
For her capstone project, Amy conceptualized an app that would allow individuals with chronic pain to monitor their better days. She was inspired to create it when she realized that the existing apps only helped individuals to monitor pain levels on bad days. She calls the smartphone app, “Chronic Pain: The Good Day Diary.”
The PREP program is the first and only multidisciplinary postgraduate pain management masters program in the United States. For more information on Amy’s project and on PREP, check out this blog.
Nearly three years ago in Ming Chow’s Game Development class, Richard Mondello, A12, and Philip Tang, E12, created an app they called Derp. Derp is a “fast-paced two-ball pong-inspired game that you play with a someone sitting directly across from you.”
Ming Chow’s Game Development class, in the Department of Computer Science, teaches students how to create complete computer and video games from start to finish. The class focuses on the different elements to a game, user interfaces, sound, animation, and game hacking.
A new version of Derp, that now supports the iPhone 5, was released after the new year. Check it out!