- Created primitive cube on BlocksCAD
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2. Exported object from BlocksCAD as .stl using the Generate STL button in the bottom right corner
3. Imported file into landingpad
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4. Accessed fie in Oculus using file manager
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5. Added to design in GravitySketch by adding a second smaller cube on top
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6. Exported object by clicking the menu button (blue button on left controller) and selecting export. I exported as a .obj
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7. Opened .obj file in PrusaSlicer, which is an open-source tool used to slice 3D files for printing. It transferred in at the wrong angle, so I used the Place-On-Face button to select which side of the face I wanted to be the base of the object
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8. Scaled object to .25 size and set infill to 5% so that it would print faster. The object did not have to be super sturdy since it was just a test. Then I sliced the object and downloaded its gcode
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9. 3D printed my object using our Prusa Mini! Note: It came out slightly lopsided because I haven’t figured out how to align objects according to axes in GravitySketch. But that’s what tests are for!
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