FOR PROSPECTIVE MEMBERS:
Applications are currently closed. We will be accepting select applications for the Spring 2026 semester, so check back for more info at that point.
This project explores “sonification” (making data into sounds) to help people navigate space more effectively.
If you’re interested, click the image to the right to find out more (or the image above if you are using a mobile browser).


This project focuses on ergonomics– learning about working tools such as hand pieces and equipment that cause dentists’ physical pain or occupational injury, then find a better way to redesign them.
If you’re interested, click the image to the left to find out more (or the image above if you are using a mobile browser).
This project focuses on iterative product design. At Design Evolution, we use a machine-learning model to determine an array of products that closely match the user’s desires.
If you’re interested, click the image to the right to find out more (or the image above if you are using a mobile browser).


This project focuses on virtual reality. At Owl Head, we test the boundaries of VR by testing what would happen if your POV in a headset turns its head twice as fast as you do in reality.
If you’re interested, click the image to the left to find out more (or the image above if you are using a mobile browser).

Plastibot is all about making plastic sorting a breeze! Using innovative technology like machine learning and hyperspectral imaging, Plastibot on a mission to revolutionize recycling.
If you’re interested, click the image to the left to find out more (or the image above if you are using a mobile browser).
Axis is a compact, clip‑on motion controller that turns a guitarist’s movements into multi‑effect control—tilt, roll, or twist the guitar to shape chorus, delay, reverb, and more in real time.
If you’re interested, click the image to the right to find out more (or the image above if you are using a mobile browser).


Inspired by synesthesia, SoundSketch is a VR experience that records your natural body movements while listening to music, turning them into sound and visuals for the next listener. Think of it as choreography for music: part audio, part motion, part visual story.
If you’re interested, click the image to the left to find out more (or the image above if you are using a mobile browser).