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The JFK Presidential Library and Museum’s Exhibit, “To the Brink: JFK and the Cuban Missile Crisis” Lends A Voice To The Past

The JFK Presidential Library and Museum’s Exhibit, “To the Brink: JFK and the Cuban Missile Crisis” Lends A Voice To The Past

The John F. Kennedy Presidential Library and Museum, located along the waterfront just south of Boston, serves as the nation’s official memorial to John F. Kennedy. The institution boasts an incredible research collection consisting of over 8.4 million pages of paper, approximately 400,000 photographs, thousands 

Visitor Studies Association 2015 Conference, Call for Proposals

Visitor Studies Association 2015 Conference, Call for Proposals

he Visitor Studies Association (VSA) seeks to foster a sense of community among its members, who gather once a year to pose intriguing questions, explore diverse opinions, debate controversial issues, challenge assumptions and share their successes and their struggles—in essence, to learn from one another. 

The Massachusetts Historical Society’s Current Exhibition, “Letters and Photographs from the Battle Country,” Explores the Experience of Massachusetts Women in World War I

The Massachusetts Historical Society’s Current Exhibition, “Letters and Photographs from the Battle Country,” Explores the Experience of Massachusetts Women in World War I

The Massachusetts Historical Society’s latest exhibit, “Letters and Photographs from the Battle Country: Massachusetts Women in the First World War,” tells of the Great War from a lesser-known perspective: that of American women. Featuring photographs, letters, diaries, and memorabilia, this exhibit captures the experiences of Margaret Hall and Eleanor “Nora” Saltonstall, two women from Massachusetts who served in France and Belgium as volunteers for the Red Cross.

The exhibit is simple and sparse, but the poignant voices of these women shine through. Both women witnessed some of the most climactic months of the Great War and both documented their experiences in great detail. Margaret Hall’s photographs serve as powerful images of battered and war-torn Europe. Hall’s large-format photographs, which are on loan from the Cohasset Historical Society, strikingly hang on the gallery walls. She captured various subjects with her camera lens, from the crumbling ruins of Reims, France, to candid moments between Italian soldiers outside of battle.

Eleanor Saltonstall wrote many letters home to her family while she was a nurse in France. It is through her words that we get a more vivid and complete understanding of what the experience as a volunteer nurse was like during World War I. In one letter dating from 1918 that is on display, Saltonstall explains why she is serving abroad. She writes, “Don’t look upon me as headstrong and seeking excitement; I’m not, but I have been hunting for a job which is real work and which is a direct help, even if it is the tiniest drop in the bucket, to the ultimate close of war.”

Accompanying this exhibition are powerful World War I propaganda posters heralding American patriotism and service. In “Persuasive Images,” the visitor gets a more broad sense of the war effort at home.

“Letters and Photographs from the Battle Country: Massachusetts Women in the First World War” is open at the Massachusetts Historical Society until January 24th, 2015. The exhibit is free and open to the public Monday through Saturday, 10am to 4pm.

Accuracy vs. Authenticity in Slave Quarters — Reflections and A Call To Action

Accuracy vs. Authenticity in Slave Quarters — Reflections and A Call To Action

On Friday, October 10, I had the unusual privilege of spending the night in the slave quarters of the Royall House and Slave Quarters in Medford, MA as a part of The Slave Dwelling Project, organized by Joseph McGill. This project is intended in part 

Museums in the News

Museums in the News

Greetings! Welcome to Museums in the News. Through this column, I hope to help all of us be a little more informed and aware of the general “buzz” of the museum industry, as it is covered in mainstream news outlets. I’ll pull together a handful 

What I did… right after my summer vacation

What I did… right after my summer vacation

At the start of the semester, I did something I had never done before. I wrote my first computer game, and submitted it to my first virtual game jam. A game jam is a gathering of game developers working on games collaboratively or competitively — they are often held as all-night sessions in person, but they can also run for a longer period of time online, often a few weeks. I was because I have several friends who are game designers or otherwise active in the gaming industry, and for weeks, I had been hearing about a social media explosion called “gamergate.” Essentially, there has been a growing trend in video game culture for audiences to demand better representation of their own diversity and humanity in the games they play. A vocal and violent portion of the demographic that has stereotypically been thought of as the video game audience (white teenage boys and adult men who act like teenagers) object to these efforts. According to them, women, queer people, trans people, people of color, people who are interested in experimental game ideas, and more are “ruining” video games. A friend of mine decided to respond by running a jam called “Ruin Jam” dedicated to “celebrating the nonexistent demise of video games” — responding to the hatred with irreverence and creativity.

A whopping eighty-two games were created and submitted for Ruin Jam! I am very happy for my friend Caelyn, who ran it — it was the first jam she has run and promoted herself — and for those of us who participated, who included neophytes like me and experienced game designers. My game is just a preview of a full-length game I hope to write some day, but I’m pleased with it. I drew from a topic I explored in a paper for Material Culture class last semester, using personal objects to mitigate or sit with the fear of being forgotten. The excerpt of my game deals with a young family commissioning a set of lockets. You can play it here.

So, what’s this doing in my Wider World column, where I write about ways we as museum students can look at museums from diverse viewpoints?

There are several reasons I’m writing about this experience here:

– Games in museums are hot right now! I probably don’t have to tell you that, between the online Gaming in Education conference last week and today’s Lunch with NEMA about mobile games.

– I want to tell you about the game writing tool I used, because you may want to use it yourself! Twine is an open-source tool for writing text-based games, and you don’t need any coding knowledge to get started. You’re not going to create a blockbuster museum app on Twine, but you might create a simple choose-your-own-adventure story for your museum’s website or blog.

– The experience of the game jam was excellent. Some museums are already tapping into creative subcultures, whether it’s by hosting art nights or maker fairs. As inclusive as these events are intended to be, they are often only going to get to small niches of people… after participating in a loosely organized creative event like this one, I’m inclined to believe that’s an argument to have more creative subculture events (online, in museums, wherever!), not fewer. We need diversity and flexibility in order to reach people. I will probably develop my thoughts on creative subculture events at museums in another post, but hopefully, this post has gotten you thinking a little about the topic as well.